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Attaching to devices

When you are developing and debugging software running on a different device, you’re remotely attaching. This is sometimes done over a USB cable, or normal networking.

This includes:

These have their own variations of developer modes, security settings, and code/package signing required for debugging.

The compile->package->deploy cycle can be lengthy compared to developing on your local machine, so being able to attach and inspect dynamically can help you work faster.

- Karl

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